Creating a Mystery Adventure Game in 5 Days Using LLMs
Analysis
This article details the process of creating a mystery adventure game in just five days by leveraging LLMs for implementation, scenario writing, and asset creation. It highlights that the biggest bottleneck in rapid game development isn't the sheer volume of work, but rather the iterative costs associated with decision-making, design, and implementation. The author's experience provides valuable insights into how generative AI can significantly accelerate game development workflows, particularly in areas that traditionally require extensive time and resources. The article could benefit from more specific examples of how LLMs were used in each stage of development, and a discussion of the limitations encountered.
Key Takeaways
- •LLMs can significantly reduce development time for indie games.
- •Generative AI can be used for various aspects of game development, including implementation, scenario writing, and asset creation.
- •Iterative costs of decision-making and design are major bottlenecks in rapid game development.
“The biggest bottleneck in creating a game in a short period is not the "amount of work" but the round-trip cost of decision-making, design, and implementation.”