Revolutionizing Game Design: AI Powers Instant Historical Strategy Games
Analysis
This article introduces an innovative approach to game design using a Large Language Model (LLM) as the game engine itself, allowing users to create and play a Sengoku-era strategy game by simply pasting a template. The Rekiden project demonstrates how Generative AI can streamline the game development process by handling complex elements such as scenario understanding, branching narratives, and result descriptions.
Key Takeaways
- •Users can create Sengoku-era strategy games by pasting a template into an LLM.
- •The AI acts as the Game Master, handling game progression and narrative.
- •The approach simplifies game development by leveraging the AI's capabilities in understanding context and generating results.
Reference / Citation
View Original"This template is a game engine definition written in natural language."
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Qiita AIFeb 5, 2026 20:24
* Cited for critical analysis under Article 32.