HGS: Hybrid Gaussian Splatting with Static-Dynamic Decomposition for Compact Dynamic View Synthesis
Analysis
This article introduces a novel approach, HGS, for dynamic view synthesis. The core idea is to decompose the scene into static and dynamic components, enabling a more compact representation. The use of Hybrid Gaussian Splatting suggests an efficient rendering method. The focus on compactness is crucial for practical applications, especially in resource-constrained environments. The research likely aims to improve the efficiency and quality of dynamic scene rendering.
Key Takeaways
- •Proposes a new method, HGS, for dynamic view synthesis.
- •Employs static-dynamic decomposition for a more compact scene representation.
- •Utilizes Hybrid Gaussian Splatting for efficient rendering.
- •Focuses on improving efficiency and quality of dynamic scene rendering.
Reference
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