Early Video Games Showcasing AI-Driven World Generation
product#generative ai📰 News|Analyzed: Feb 15, 2026 13:15•
Published: Feb 15, 2026 13:00
•1 min read
•The VergeAnalysis
The article highlights the historical use of procedural generation in video games, even before the current wave of 生成AI. It emphasizes that developers have always sought to create dynamic worlds, with games like Minecraft as prime examples. This legacy is a fascinating foundation for future explorations of AI in game development.
Key Takeaways
- •Early games like Rogue and Minecraft used procedural generation.
- •The article discusses the video game industry's interest in generative AI.
- •This highlights the historical use of AI-adjacent techniques in games.
Reference / Citation
View Original"Long before the generative AI explosion, video game developers made games that could generate their own worlds."